Don't take this ride. Seriously.
This story originally appeared in Industrygamers.com and was initially written by James Brightman. We thank them for allowing us to re-run the story here at GamePlayBook.
With the NPD data for November having just been released, IndustryGamers has learned that Activision's "reboot" of the Tony Hawk franchise, Tony Hawk Ride, has gotten off to a pretty slow start. The game sold a total of 114K units across the Wii, Xbox 360 and PS3 during the November NPD data period.
The press has been pretty hard on the title, yielding the game a pathetic 48 on Metacritic. GameSpot commented, "Busted controls and stripped-down gameplay make Tony Hawk Ride an overpriced fiasco." Indeed, the $120 price tag was likely a major impediment for the game. Developer Robomodo, to its credit, tried to innovate with the unique skateboard peripheral, but many still felt uncomfortable and wished they had an option to use a traditional controller. Tony Hawk, who was deeply involved with the game's development, complained recently that critics weren't giving his game a fair shake.
Giant Bomb was even harsher: "The execution is such a miserable failure that it manages to splash even more mud on Tony Hawk's legacy. I'm left with a firm belief that whichever side of the Tony Hawk/Activision partnership has the out clause in the contract should just exercise it and part ways for good. Enough is enough."
If sales don't pick up, we do have to wonder what the future holds for the Tony Hawk franchise.
GamePlayBook’s guess? Um, not much. Check out our review if you don’t believe us.
Thanks again to Industrygamers.com for the scoop!

Post a Comment
Login With IndustryGamers
Create an account, it literally takes like 5 seconds and you'll never have to do it again.
Login / Register
Login With Facebook
Have a Facebook account? Just hit the button and you can comment on our site!